Table of Contents
This is a simple water shader that simulates water instead of creating particles. Has a few options to change the look as you want.
Description
To simulate a realistic water looking and gives you the way to adjust it, we focused on 4 points:
- Deep and Shallow water with camera depth
- 2 normals for light reflection
- Noise for vector displacement
- RenderTexture for reflecting objects (Experimental)
Other Unity Water Shader Asset Packs #
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